Monday, January 31, 2011

Goblin Face

This is my first creation in Mudbox. I started out with a sphere and just molded it into what I thought look like a cartoony old person face. I began tweaking it some more and soon enough I had myself a goblin.




Simple Hand

Here is a hand that I created in my first Animation II class. Our teacher showed us how to make the hand and then we made one ourselves.



Thursday, January 13, 2011

3D for Games

This video is of my latest work in a class called 3D for Games. All the work was designed for a concept game called Exploradorable. Not all models in the video are mine but I have specified my models. The work for each section, though, is mine.

Some Lowman Animations


Lowman is not my creation but a tool designed to help teach users skeleton structures and animating in Maya. Once again, this was made in Animation I class and my professor wanted me to document the process of creating each, so head over to http://konozamayawork.blogspot.com/ to see the process.

Animation I: Mid-Term and Final

While I was taking Animation I, my professor asked us to document the things we did in Maya on our own blogs. If you want to see the the processes I took to make these animations head on over to konozamayawork.blogspot.com

MID-TERM


FINAL

Why Big Man Animations

I am a fairly large person and when compared to most of my friends, I am the biggest of the group. And because of this, my friends have given me the nickname of "The Big Man" and it has stuck with me. Thatquick explanation is the very reason why I have decided to place my work under Big Man Animations.

About Me and this Blog

My name is Seth Konoza and I am a video game fanatic. I love everything about video games and that's why I am studying Interactive Multimedia (IMM)at The College of New Jersey (TCNJ), in order to achieve a career in video games. My major has exposed me to a variety of fields in the video game industry, as my major is based on three distinct aspects of the industry: digital media, interactive computing, and professional writing. Out of the three areas, I have become increasingly fascinated by the 3D modeling and animation aspect.

That statement now brings me to the point of this blog. This blog is the beginning of my online portfolio. It will serve as a place to show my work in 3D modeling, rigging, texturing, and animation.

So please enjoy my work, and if you have any advice about my work, please share it with me.