Wednesday, March 2, 2011

Timmy, the lil' barbarian

Timmy is an idea that I came up with last year and I am not implementing him as my Animation 2 project. The final product will be a game ready character, with multiple animations.

The story behind Timmy is that he is a young boy engulfed by his imagination and becomes anything he wears. For instance, the first drawing of Timmy I gave him a cardboard skull mask and a stick, making him a barbarian.

For right now, I have only modeled Timmy but I am in the process of rigging and very soon animating him. If I get to it, I will also texture Timmy.


Monday, January 31, 2011

Goblin Face

This is my first creation in Mudbox. I started out with a sphere and just molded it into what I thought look like a cartoony old person face. I began tweaking it some more and soon enough I had myself a goblin.




Simple Hand

Here is a hand that I created in my first Animation II class. Our teacher showed us how to make the hand and then we made one ourselves.



Thursday, January 13, 2011

3D for Games

This video is of my latest work in a class called 3D for Games. All the work was designed for a concept game called Exploradorable. Not all models in the video are mine but I have specified my models. The work for each section, though, is mine.

Some Lowman Animations


Lowman is not my creation but a tool designed to help teach users skeleton structures and animating in Maya. Once again, this was made in Animation I class and my professor wanted me to document the process of creating each, so head over to http://konozamayawork.blogspot.com/ to see the process.

Animation I: Mid-Term and Final

While I was taking Animation I, my professor asked us to document the things we did in Maya on our own blogs. If you want to see the the processes I took to make these animations head on over to konozamayawork.blogspot.com

MID-TERM


FINAL