Friday, April 29, 2011
Wednesday, March 2, 2011
Timmy, the lil' barbarian
Timmy is an idea that I came up with last year and I am not implementing him as my Animation 2 project. The final product will be a game ready character, with multiple animations.
The story behind Timmy is that he is a young boy engulfed by his imagination and becomes anything he wears. For instance, the first drawing of Timmy I gave him a cardboard skull mask and a stick, making him a barbarian.
For right now, I have only modeled Timmy but I am in the process of rigging and very soon animating him. If I get to it, I will also texture Timmy.

The story behind Timmy is that he is a young boy engulfed by his imagination and becomes anything he wears. For instance, the first drawing of Timmy I gave him a cardboard skull mask and a stick, making him a barbarian.
For right now, I have only modeled Timmy but I am in the process of rigging and very soon animating him. If I get to it, I will also texture Timmy.

Monday, January 31, 2011
Goblin Face
Simple Hand
Thursday, January 13, 2011
3D for Games
This video is of my latest work in a class called 3D for Games. All the work was designed for a concept game called Exploradorable. Not all models in the video are mine but I have specified my models. The work for each section, though, is mine.
Some Lowman Animations

Lowman is not my creation but a tool designed to help teach users skeleton structures and animating in Maya. Once again, this was made in Animation I class and my professor wanted me to document the process of creating each, so head over to http://konozamayawork.blogspot.com/ to see the process.
Animation I: Mid-Term and Final
While I was taking Animation I, my professor asked us to document the things we did in Maya on our own blogs. If you want to see the the processes I took to make these animations head on over to konozamayawork.blogspot.com
MID-TERM
FINAL
MID-TERM
FINAL
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